I have no idea why I can't create a profile pointing at the exe that loads, but creating one for the "biomutant.exe" and then adding the "Win64-Shipping" one as a secondary activator still doesn't work.Ĭhanging the INI did the trick. Yeah, G Hub is a completely different software from LGS, which is depricated and no longer updated. It's unusual to see input options in the INI that aren't available in the mapping section of the game's settings menu. If that's the case, then I'll give changing the INI syntax a shot. I am also unsure if GHub is different from Logitech Gaming Software, as I was properly able to set a profile to activate while the game is running in the latter. I am unsure why the profile activation wouldn't work. Originally posted by Aiox:Correct me if I'm wrong, but I thought that the ability casting (using LeftAlt) wouldn't work unless you used middle button to activate the wheel and the lines below are the quick-casting ones?ĪctionMappings=(ActionName="QuickUseAbilityFour",Key=F4,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ĪctionMappings=(ActionName="QuickUseAbilityOne",Key=F1,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ĪctionMappings=(ActionName="QuickUseAbilityThree",Key=F3,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ĪctionMappings=(ActionName="QuickUseAbilityTwo",Key=F2,bShift=False,bCtrl=False,bAlt=False,bCmd=False) I don't know if the filename is too long, or what. I click "Add game or application, navigate to the file, and click open, but, for some reason, I can't create a profile in G Hub using that file. You'd expect that the problem would be solved, right? Well, no. The file that gets loaded is ".steamapps\common\BIOMUTANT\Biomutant\Binaries\Win64\Biomutant-Win64-Shipping.exe". I found out why the profile isn't activating: ".\steamapps\common\biomutant\biomutant.exe" doesn't actually get loaded. ![]() If I bind "use ability 2" and "dodge" to the button I want to replace "Alt" I'd be casting every time I dodge. However, that is not for using the middle mouse button to bring up the wheel. "Use ability 2" is for instant casting, I could bind that using the in game settings. Edit the lines shown below associated with LeftAltĪctionMappings=(ActionName="Dodge",Key=LeftAlt,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ĪctionMappings=(ActionName="AirshipDescend",Key=LeftAlt,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ĪctionMappings=(ActionName="UseAbilityTwo",Key=LeftAlt,bShift=False,bCtrl=False,bAlt=False,bCmd=False) Go to %localappdata%\Biomutant\Saved\Config\WindowsNoEditorģ. To change the binds for LeftAlt change the following fileġ. (You'll need to play around with these to learn which one's which for your game) Also, the file to executable you should bind is the one that's in BIOMUTANT\Biomutant\Binaries\Win64\Biomutant-Win64-Shipping.exe iirc. Most other Logitech LIGHTSYNC devices should work fine, even if they don't have a layout available in Aurora.Originally posted by Aiox:I am not sure what to tell you on this, but if you can find which key that is, you could technically rebind it through the input.ini file in the appdata folder for Biomutant. To fix this, setting the desktop profile to permanent may be needed. Sometimes G HUB will only display Aurora’s lighting when the window is open on the foreground.This can be done in the General Settings: This can be fixed on boot by adding a delay to the task Aurora uses to startup. This causes any following connections to fail until both G HUB and Aurora are restarted. ![]() ![]() Because of this, on some systems Aurora tries to connect to G HUB before it has the chance to completely start. G HUB can take a very long time to fully open and start receiving SDK requests. ![]() Disable Conflicting Settings and Applets.Open the Game Integration Configuration menu.Open Logitech Gaming Software and go into Settings.The SDK should come enabled by default when you install LGS or GHUB, but in case it doesn’t connect, make sure it is enabled.
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